Panel Sessions

CW09_Conference_Guide.pdf
iTunes U. Experience in anywhere, anytime content delivery. What’s in it for the creative arts?
Chaired by Prof Phil Long, Uni of Qld with
Dr Lisa Germany (Swinburne Uni of Technology),
Mark Foster (UNSW) and
Stephen Atherton (Apple).
iTunes U is now up and running in 12 ANZ higher education institutions with many more working on their sites. What are the implications for content creators in Creative Arts departments? Do podcasts actually impact learning outcomes? Phil will help share the experience of individuals who have worked on iTunes U sites to answer these, and other, questions.
What's the future for universities in the virtual world?
Chaired by Dr Allan Ellis, Southern Cross University with
Marlene Brooks, Senior Instructional Design Specialist, Memorial University of Newfoundland,
Prof Des Butler, (Law, QUT),
Dr Jason Zagami (Education, Griffith)
Lindy McKeown (University of Southern Queensland) andDr Helen Farley (CEIT and School of History, Philosophy, Religion and Classics, University of Queensland)This panel discussion will explore what universities are currently doing with regard to teaching and learning using virtual world platforms such as Second Life(R). The panel members will outline activities at their respective universities then the session will be opened up for comments and questions from the audience.
Science visualization. Implications for and involvement with the creative arts
Chaired by Aaron Tan, University of Qld (Centre for Educational Innovation and Technology) with Photographer Steve Parish and other guestsThe objective of this workshop is to engage engineers, scientists, physicists, writers, artists, graphic designers, visual communicators and others that rely upon visualisation as part of the critical thinking and problem solving process and gain a clear picture of the needs and challenges in improving current visualisation methods.
Performances
Dr Robert Davidson, The University of Queensland

Robert Davidson is known to previous CreateWorld attendees as Topologys' <
http://www.topologymusic.com/> bass player. He studied composition with Terry Riley in California and New York, and completed a PhD in composition at the University of Queensland. He previously studied South Indian vocal music in Kerala, India. He was a bassist in the Australian Opera, Sydney Symphony, and Queensland Symphony orchestras before working as a freelance computer programmer. His postclassical quintet Topology has played at numerous festivals around the world since forming in 1996 – their performances range from supporting pop group Savage Garden to experimental theatre. Topology worked with Geoffrey Rush in the opening production of the Optus Playhouse and again in the 2000 Olympics Arts Festival and this year picked up the award for Outstanding Contribution by an Organisation at the Classical Music Awards.
Luke Toop
Luke Toop is a VJ and DJ and computer Science student from South Australia. Luke uses Quartz Composer to provide a graphical environment for the rapid development of data visualizations and interactive user interfaces, This allows access to Core Video, Core Image and OpenGL functions. In this session Luke will talk about some of the techie stuff but what he really wants to do is get people high WITHOUT using chemicals as he plays music, uses images, and struts his Video DJ thing.
Decibel, WAAPA, Edith Cowan University

Decibel is a new music ensemble based in Perth, Western Australia devoted to the nexus of acoustic and electronic instruments. The group was formed out of a desire to perform a range of music where electronic and acoustic instruments feature side by side and is dedicated to Australian music and emerging Western Australian composers. Members include Cat Hope (musical director, flute and electronics).
The sounds of computation?
Andrew Sorensen , QUT
What does it mean to be an artist-programmer? What is computational art? What role does human agency play in generative content creation? These questions, and many more will be ignored during Andrew's presentation as he discusses new trends in computational art and some of his recent generative audiovisual projects.